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| ▲ This photo, provided by the Game Culture Foundation, shows Lee Young-min, head of the Ministry of Culture, Sports and Tourism Game Culture Foundaiton, Cho Hyun-rae, head of the Korea Creative Content Agency, Park Bo-gyoon, Minister of Culture, Sports and Tourism, Lee Sang-heon, executive director of Jeju Shinhwa World, and Lim Ji-hyun, vice president of Kakao Games. (PHOTO NOT FOR SALE) (Yonhap) |
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| ▲ This photo, provided by the Game Culture Foundation, shows Lee Sang-heon of the Democratic Party of Korea, who is taking photo with Korean national team at National Assembly Tekken 7 cup. (PHOTO NOT FOR SALE) (Yonhap) |
SEOUL, Jan. 16 (Yonhap) – The Game Culture Foundation announced that the maximum number of simultaneous viewers of the "National Assembly Tekken 7 cup" co-hosted with S.Korea National Assembly reached about 30,000, on Monday.
A total of 80 people have participated in the competition, which was held at the Freec UP Studio in Gangnam-gu, Seoul from the 14th to the 15th under the theme of "Tekken 7."
In the individual competition on the first day of the tournament, DRX's "Knee" Bae Jae-min and Kwangdong Freecs "Ulsan" Im Su-hun have shown overwhelming skills and ranked first and second side by side.
In the Korea-Japan match held the next day, the South Korean national team, including knee players, won 3-2 against the Japanese national team.
The Chairman of the National Assembly Kim Jin-pyo has sent a video to the opening ceremony to show the movement of the Tekken 7 character "Paul," drawing the attention of gamers.
"The game industry is a high-tech industry that will be responsible for our future," adding, "We expect the National Assembly to pay more attention to e-sports with this competition," said Chairman Kim.
Culture, Sports and Tourism Minister Park Bo-gyoon has also attended the opening ceremony and said, "There is game industry at the center of K-culture," adding, "We are preparing to hold the first e-sports competition for the disabled this year as part of the e-sports industry promotion policy."
All the games of the National Assembly's e-sports competition had been broadcast live on Twitch, Afreeca TV Knee Channel, OGN YouTube, and National Assembly Broadcasting.
(This article is translated from Korean to English by Yunhee Cho.)
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